David Randall Peters
Maker of Digital Creative Media
Former Senior Tutor of Game Development at Massey University
Former Senior Tutor of Animation at Massey University
Former Relief Tutor of Web Development Theory at Yoobee
16+ yrs experience in creative direction + graphic design roles
Digital Graphic Art
2D + 3D animation
Music production + audio engineering
3D game asset pipeline
Unity C# + UE4 Blueprints
Illustration and concept art
Project archive
Hard surface 3D model - Exploration Vehicle
[Work in progress] - This vehicle will be the centrepiece for a visual narrative I’m working on. Watch this space.
Concept art for The Aeronaut - clouds
Previsualisation for a graphic novel concept.
Logo design for Richter City Rebels
A brand / identity project completed for Wellington band; Richter City Rebels.
Storyboarding in UE4
Storyboards composed in and captured from within the Unreal Engine for a self-directed short film about a dude who’s running the gauntlet through a quasi-Utah desert that’s infested with giant (hairy) inter-dimensional critters.
Digital painting of Carl Sagan
I wanted to take Photoshop’s wet media brushes for a spin and chose to do a portrait of my hero, Carl Sagan. This is the result.
Packaging for CountrySoft™
I designed the current CountrySoft packaging that you may well have in your fridge—right this minute!
Promotional artwork for Massey University’s
Creative Media Production programme
A proof of concept / pitch for a campaign to promote Massy University’s Creative Media Production programme.
Record cover art for Covid Colab
A collaborative music project executed during the first New Zealand lockdown—for which I did the cover and promo art.
2D Promotional design / digital painting
A poster I produced to promote a theatre show in Stockholm, Sweden, called Little Town Liars—directed by Josh Hopton-Stewart.
Record cover for The Inkling
Album cover design for The Inkling—an avant garde progressive jazz band from Wellington, New Zealand.
Identity - Aeroshop Graphic
Here are some highlights of the branding exercise I underwent to reach the final logo for my own graphic design company, Aeroshop Graphic.
Brand identity - Ark:Form
Corporate brand identity development for a software company.
Lemon - subverted
A cheeky hijacking of a lemon used to market a popular soft drink, here in New Zealand.
Te Reo Māori educational app - art direction
I had the role of Creative Director on the production of Puna—an educational language app.
Promotional media design for the 2018
Wellington International Jazz Festival
Eight promotional posters for eight Jazz Festival shows—each a live performance of (and homage to) a famous jazz album.
1st-person ‘Toybox’ scene for Unity
This is a scene that I put together for my students at Massey University to demonstrate basic level design, environment design, C# scripting and functionality in the Unity game engine.
Conway’s ‘Life’ in UE4
My own rendition of famous mathematician James Conway’s Game of Life, scripted in the Unreal gaming Engine.
3D modeling - Drone
A DJI Phantom drone that I modeled in Maya and rendered using Arnold.
Portrait simulating vintage print methods
[Work in progress] - A portrait using RetroSupply Co’s ColorLab brushes. These simulate vintage comic halftones, ink bleeds, registration errors, and so on. Heaps of fun to use!
Illustration and flyers for Scenario A+
A flyer created to raise awareness of a proposal for light rail in Wellington City.
Digital sketch in Illustrator
I’d previously done all my digital sketching in Photoshop, but was aware that Illustrator has its own strengths - which I wanted to investigate.
2D graphic artwork using 3D assets
¡Los Tentáculos! Work in progress. I’m working towards a graphic art piece that riffs on excellent poster art for bad vintage horror films.
Logo produced for creative media production company—AtomCan
A logo I produced for AtomCan—a creative media production company. The logo uses the hydrogen atom as its basis.
Game-Ready 3D assets
Shipping containers modeled in Maya, textured in Substance Painter and showcased in UE4.
Nikita Tu Bryant - press photos
A small set of press photos taken of and for talented musician, Nikita Tu Bryant.
Promotional poster for John the Baptist
An experiment with laser cutting and laser etching - resulting in 2D graphic artwork for a band’s tour poster (and online deployment).
Pineapples - digital painting
A portrait produced in Photoshop. Just for kicks.
Game-Ready 3D assets
Assets for an RTS space game. Modeled in Blender and textured in Photoshop. Rendered using Blender’s native renderer.
Game-Ready 3D assets
Assets for another RTS space game! This time, modeled in Maya and textured in Substance Painter.
2D promotional design using 3D assets.
A promotional tour poster for Racing—an indie band from Auckland, New Zealand.
Educational flyer for Keep New Zealand Beautiful - aimed at school kids
Educating children as to the impact of litter on our marine life.
Promotional poster for The Pyramid Scheme
A hijacking of an old Elvis poster—adjusted to reflect the vibe of bands The Pyramid Scheme and The Mantarays.
Concept art for The Aeronaut
Previsualisation for a graphic novel concept.
Labels for Aorangi and Kakari cheeses
Another brief that I worked on for Fonterra.
Illustration + informational flyer for French chiropractor - Dosteor
This is a proof of concept produced for a French chiropractor. It was intended to be placed in waiting rooms to educate and sell Dosteor’s chiropractic services.
Identity for Aeroshop Graphic
Logo and identity for my own graphic design firm, Aeroshop Graphic.
Brand identity - CHOAM Corp.
Corporate brand identity.
Promotional poster for a Christmas Luau
Illustration and poster design for a private event.
Cloud study
An afternoon’s jam on clouds using wet media brushes in Photoshop.
Alpine HQ - 3D model
This was the first environment I ever modeled. It was created in Blender 3D and rendered using Blender’s native renderer.
Photogrammetry 001 - rock
My first photoscan. Shot with a Canon 5D and then processed using Agisoft Photoscan, Maya (for retopo) and Substance Painter.
2D poster modeled entirely in 3D
This promo poster for Richter City Rebels was modeled, lit and rendered in Blender 3D.
Isometric Alphabet - typographic design
I set a challenge for myself; to create an isometric typeface that fits into a 3x3 cube. This is the result.
Illustration + book cover - Tear Water Tea
Illustration and cover design for a book of poetry by Saradha Koirala.
Promotional poster for The Wellington Balkan Bash
A recent poster brief for a live music performance by two of Aotearoa’s premiere Balkan bands.
Isometric vehicle concepts
Concept art (Photoshop) for isometric game assets.
Illustration and poster design for Captain Apples
Digital painting and promotional poster design for Melbourne band—Captain Apples.
Vietnam - anti-war propaganda poster
A very early vector piece—part of a series of anti-war propaganda posters.
Album release media for Richter City Rebels
Record cover and promotional posters designed for the release of Richter City Rebels’ album Hard Work Hard Money
Photo manipulation
A false-colour photo jam with a super-moon. Just for kicks.
Pointillist illustration for Tear Water Tea
Illustrations produced for Saradha Koirala’s book of poetry; Tear Water Tea.
Promotional poster for Sal Valentine & The Babyshakes
A shameless misappropriation of Floyd’s Wish You Were Here album cover for an EP release tour.
Wellington Jazz Festival 2017 - 8 posters
Eight posters produced for the Wellington International Jazz Festival.
Saucer-Man - vector art
A very early vector piece. Just for kicks.
Magazine Editor and Designer - Magneto
I was the editor, designer, typesetter and marketer for Massey Unversity’s student magazine; Magneto. I oversaw the production of 12 issues—managing contributors and securing advertisements.
UX / Website design - Surgery Studios
UX / Website design for Lee Prebble’s renowned Wellington recording studio—The Surgery.
The Pyramid Scheme - screen-printed posters
A few of the posters I printed on a screen printing carousel that my father and I built together.
Logo for Massey University’s Creative Media Production programme
A logo I produced for Massey’s CMP programme, 2019. This was screen-printed onto t-shirts and made into laptop stickers for students and staff.
Typesetting - The New Zealand Initiative
I typeset and produced infographics for numerous [sizeable] publications for research group; The New Zealand Initiative.
Record over for The Wellington City Shake ‘Em On Downers
Record cover designed for The Wellington City Shake ‘Em On Downers.
Bad Droids - Unity3D Tutorial
A game development tutorial that I’ve prepared for 3rd person shooter games in Unity.